86 Animation(std::vector<Frame> _frames,
int frame_rate,
int _x,
int _y,
int chunk_x,
int chunk_y);
bool done
Definition: animation.h:80
int chunk_x
Definition: animation.h:70
std::vector< Frame > frames
Definition: animation.h:39
void step(long ms)
Definition: animation.cpp:55
bool get_done()
Definition: animation.cpp:101
int current_frame
Definition: animation.h:44
Frame get_frame()
Definition: animation.cpp:70
void new_frame(Frame new_frame)
Definition: animation.cpp:75
int x
Definition: animation.h:60
Animation()
Definition: animation.cpp:51
int chunk_y
Definition: animation.h:75
void add_actor_to_frame(Actor actor, int frame)
Definition: animation.cpp:88
int ms_per_frame
Definition: animation.h:49
int y
Definition: animation.h:65
Definition: animation.h:33
int frame_rate()
Definition: animation.cpp:96
void add_frame(Frame new_frame, int location)
Definition: animation.cpp:80
long current_ms
Definition: animation.h:55