26 #include <binary_space.h>
31 typedef std::vector<std::vector<Tile> > TileMatrix;
32 typedef std::vector<std::vector<Tile*> > TilePointerMatrix;
154 Building(
int x,
int y,
int _height,
int _width);
Definition: binary_space.h:33
int get_width()
Definition: building.cpp:209
IntPoint tl
Definition: building.h:43
Definition: binary_space.h:51
void rooms_from_tree(BSpaceTree &tree)
Definition: building.cpp:60
void house_from_bst()
Definition: building.cpp:49
void rooms_to_floor()
Definition: building.cpp:69
std::vector< Room > rooms
Definition: building.h:90
Definition: building.h:37
void add_random_door(BSpaceNode *node)
Definition: building.cpp:132
void connect_nodes(BSpaceNode *node)
Definition: building.cpp:102
int height
Definition: building.h:48
TileMatrix & get_floor_plan()
Definition: building.cpp:194
int surrounding_walls(int y, int x)
Definition: building.cpp:162
Tile wall
Definition: building.h:80
Definition: int_point.h:26
int get_x()
Definition: building.cpp:199
bool add_doors(BSpaceTree &bst)
Definition: building.cpp:95
TileMatrix floor_plan
Definition: building.h:95
Tile get_floor()
Definition: building.cpp:184
Building()
Definition: building.cpp:25
Tile get_wall()
Definition: building.cpp:189
int num_floors
Definition: building.h:58
int width
Definition: building.h:53
Tile floor
Definition: building.h:85
int get_height()
Definition: building.cpp:214
int get_y()
Definition: building.cpp:204
Tile tile_at(int y, int x)
Definition: building.cpp:219