This is the complete list of members for Animation, including all inherited members.
add_actor_to_frame(Actor actor, int frame) | Animation | |
add_frame(Frame new_frame, int location) | Animation | |
Animation(std::vector< Frame > _frames, int frame_rate, int _x, int _y, int chunk_x, int chunk_y) | Animation | |
Animation(int frame_rate, int num_frames, int _x, int _y, int chunk_x, int chunk_y) | Animation | |
Animation() | Animation | |
chunk_x | Animation | private |
chunk_y | Animation | private |
current_frame | Animation | private |
current_ms | Animation | private |
done | Animation | private |
frame_rate() | Animation | |
frames | Animation | private |
get_chunk_x() (defined in Animation) | Animation | |
get_chunk_y() (defined in Animation) | Animation | |
get_done() | Animation | |
get_frame() | Animation | |
get_x() (defined in Animation) | Animation | |
get_y() (defined in Animation) | Animation | |
ms_per_frame | Animation | private |
new_frame(Frame new_frame) | Animation | |
step(long ms) | Animation | |
x | Animation | private |
y | Animation | private |