This is the complete list of members for Animation, including all inherited members.
| add_actor_to_frame(Actor actor, int frame) | Animation | |
| add_frame(Frame new_frame, int location) | Animation | |
| Animation(std::vector< Frame > _frames, int frame_rate, int _x, int _y, int chunk_x, int chunk_y) | Animation | |
| Animation(int frame_rate, int num_frames, int _x, int _y, int chunk_x, int chunk_y) | Animation | |
| Animation() | Animation | |
| chunk_x | Animation | private |
| chunk_y | Animation | private |
| current_frame | Animation | private |
| current_ms | Animation | private |
| done | Animation | private |
| frame_rate() | Animation | |
| frames | Animation | private |
| get_chunk_x() (defined in Animation) | Animation | |
| get_chunk_y() (defined in Animation) | Animation | |
| get_done() | Animation | |
| get_frame() | Animation | |
| get_x() (defined in Animation) | Animation | |
| get_y() (defined in Animation) | Animation | |
| ms_per_frame | Animation | private |
| new_frame(Frame new_frame) | Animation | |
| step(long ms) | Animation | |
| x | Animation | private |
| y | Animation | private |
1.8.8