This is the complete list of members for Chunk, including all inherited members.
add_item(Item *item, int depth) | Chunk | |
build_beach_chunk() | Chunk | |
build_chunk_with_dungeons() | Chunk | |
build_forest_chunk() | Chunk | |
build_land_chunk() | Chunk | |
build_water_chunk() | Chunk | |
calculate_file_size(int bytes_per_tile) | Chunk | private |
Chunk() | Chunk | |
Chunk(MapTile tile_type, int _world_row, int _world_col) | Chunk | |
chunk_type | Chunk | private |
cm (defined in Chunk) | Chunk | private |
deserialize(string file_name) | Chunk | private |
dungeon_dump(int depth) | Chunk | |
find_serialized_chunk() | Chunk | private |
get_depth() const | Chunk | |
get_down_stair(int depth) const | Chunk | |
get_floor(int depth) | Chunk | |
get_items(int depth) | Chunk | |
get_spawner(int depth) | Chunk | |
get_tile(int depth, int row, int col) | Chunk | |
get_type() | Chunk | |
get_up_stair(int depth) const | Chunk | |
get_world_loc() const | Chunk | |
init(MapTile tile_type, int _world_row, int _world_col) | Chunk | |
layers | Chunk | private |
out_of_bounds(int depth, int row, int col) const | Chunk | |
remove_item(Item *item, int depth) | Chunk | |
serialize() | Chunk | |
set_tile(int depth, int row, int col, Tile tile) | Chunk | |
TileMatrix typedef (defined in Chunk) | Chunk | private |