This is the complete list of members for Chunk, including all inherited members.
| add_item(Item *item, int depth) | Chunk | |
| build_beach_chunk() | Chunk | |
| build_chunk_with_dungeons() | Chunk | |
| build_forest_chunk() | Chunk | |
| build_land_chunk() | Chunk | |
| build_water_chunk() | Chunk | |
| calculate_file_size(int bytes_per_tile) | Chunk | private | 
| Chunk() | Chunk | |
| Chunk(MapTile tile_type, int _world_row, int _world_col) | Chunk | |
| chunk_type | Chunk | private | 
| cm (defined in Chunk) | Chunk | private | 
| deserialize(string file_name) | Chunk | private | 
| dungeon_dump(int depth) | Chunk | |
| find_serialized_chunk() | Chunk | private | 
| get_depth() const | Chunk | |
| get_down_stair(int depth) const | Chunk | |
| get_floor(int depth) | Chunk | |
| get_items(int depth) | Chunk | |
| get_spawner(int depth) | Chunk | |
| get_tile(int depth, int row, int col) | Chunk | |
| get_type() | Chunk | |
| get_up_stair(int depth) const | Chunk | |
| get_world_loc() const | Chunk | |
| init(MapTile tile_type, int _world_row, int _world_col) | Chunk | |
| layers | Chunk | private | 
| out_of_bounds(int depth, int row, int col) const | Chunk | |
| remove_item(Item *item, int depth) | Chunk | |
| serialize() | Chunk | |
| set_tile(int depth, int row, int col, Tile tile) | Chunk | |
| TileMatrix typedef (defined in Chunk) | Chunk | private | 
 1.8.8