- o -
- ocean_borders()
: WorldMap
- OnCleanup()
: GUI
- OnEvent()
: GUI
- OnInit()
: GUI
- OnLoop()
: GUI
- OnRender()
: GUI
- operator!=()
: MapTile
- operator=()
: ChunkLayer
- operator==()
: ConsumableType
, EnemyType
, EquipType
, MapTile
, MiscType
, Tile
, WeaponType
- out_of_bounds()
: Chunk
, ChunkMatrix
, Game
, Menu
, WorldMap